Student working on a research project.

21st Century Theatre Languages And Protocols; Building A Convergence Lab Where Traditional Scenographic Practice Meets Digital Art

Student researchers identify what network protocols for show control are relevant to facets of scenographic practice (set, lighting, costume and sound design) such that digital practices can be integrated into traditional modes of staged storytelling. The research looks at the emergence of the advanced programmer across all disciplines of design, and proposes a new paradigm for theatrical production teams. In order to arrive at appropriate theatrical effects through digital means, the project proposes a working vocabulary for designers and computer scientists. Where theatre machines were once stand-alone devices, the 21st century stage is networked. A well-orchestrated signal path has the potential to expand theatrical storytelling, allowing for the seamless convergence of diverse production elements, both tactile and virtual. Students will be expected to study ANSI E1.17 – 2010 - Entertainment Technology - Architecture for Control Networks, released by the Entertainment Services and Technology Association (ESTA). A practice for converging disparate production elements will be suggested through a work flow diagram that presents both personnel and required devices and languages. This convergence lab model will be applied to University at Buffalo’s World Stage Design submission, Design for a Temporal Sustainable Theatre.

Research Project Information

Disciplines: Theatre, Performance Design/Architecture, Computer Science
Student Skill-Set Needed: Experience in design/production of theatrical events, ability to work independently, phone skills
Compensation: Academic Credit, Volunteer
Available: Fall, Spring


For further information on this opportunity, or to apply, contact:

Faculty Member: Lynne Koscielniak
Title: Associate Professor
Department: Theatre And Dance
Office: 186 Alumni Arena
Phone: 7166450574